NEW • BUILD & PLAY

ArcadeForge — tools to play, ship, and spark

Ship prototypes fast. Host live sessions. Grow a devoted audience with tools that treat games as small spectacles. Built for makers who want velocity without sacrificing craft.

Teaser

ArcadeForge turns play into crafted, shareable game experiences. Ship prototypes fast, test live, and grow players with festival-ready tools for creators and communities.

Feature riffs for rapid craft

A minimal editor with maximal reach. Snap together mechanics, preview live, and push builds to staged audiences. Telemetry surfaces moments of delight so you know what to polish.

  • 1Instant playtest links for closed sessions
  • 2Drop-in assets and versioned builds
  • 3Curated discovery and daily challenges
Screenshot of the editor UI showing level timeline and assets

How it works — three fast loops

Prototype

Sketch mechanics in minutes. Iterate public builds to collect early reactions.

Playtest

Invite players with a single link and observe heat moments and session clips.

Polish & Ship

Stage rollouts, patch quickly, and celebrate each small launch with your community.

Ready to test in public?

Start a free prototype or join a creator showcase. Get feedback within hours, not months.

Voices from the forge

“We shipped a playable first night and had a hundred players in the lobby within 48 hours. The feedback loop is addictive.” — R. Kim, indie dev
“The staging tools saved our weekend launch. We patched two critical issues without downtime.” — L. Ortega, studio producer

FAQ

Is ArcadeForge free?

There is a free tier for prototypes and community showcases. Paid plans add scale features and advanced analytics.

Can I export builds?

Yes. Exports are supported for most web and native targets with version manifests for staged rollouts.

Contact the Forge